Nov 3, 2014

Posted in Featured, Podcast | 9 Comments

Episode 32: Invoke Joseph Goodman

This is it, Burners! It took us to 1 and 1/2 years to make our spellcheck, but we’ve finally summoned Goodman Games head honcho and the creator of the Dungeon Crawl Classics RPG, Joseph Goodman to the podcast! Join us for a candid conversation with the canny creative force behind the fantasy role playing game that parties like it’s 1974, as he shares the secret origin and history of DCC RPG, how the creative cabal behind the game was formed, and even speculates about his own nick name, “The Dark Master.”

Links mentioned in this episode:

Goodman Games
http://www.goodman-games.com

Dinosaur Planet: Brontosaurus Rex RPG
http://tinyurl.com/kd4bd7m

WoTC Market research
http://trustrum.com/wotc-market-research/

Dungeon Crawl Classics RPG beta rules
http://www.goodman-games.com/downloads/DCCRPGBeta060811.pdf

 

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  1. I have one of those jumbo d20s that flash and light up when you roll a 20. That’s basically what’s happening in my brain right now.

  2. Great episode! Good job, guys.

  3. The Dark Master thing is my fault. Back when we were first starting to heavily promote the game on Facebook, we had this little promotion to encourage more people to like the page. I whipped up this little graphic at the end…the Dark Master wasn’t meant to be Joseph, just some random fictional entity, but people interpreted it that way and started referring to him as the Dark Master.

    https://www.facebook.com/dccrpg/photos/a.144196482314809.29688.126335847434206/495869933814127

  4. Joseph Goodman is the man. The fanbase of this game is so enthusiastic and positive because the people behind it, Joseph in particular, lead by example.

  5. Don’t be fooled by the Dark Master’s silver tongue. The greatest trick the Dark Master ever pulled was convincing the world he didn’t exist. Rumour has it if you listen to this podcast backwards the Dark Masters words will blast your very soul…

    Great interview!!

  6. Fascinating unpeeling of the heritage; that DCC is very much a culmination makes it special and credit to Joseph for bringing all those themes (and people) together. One thing I worry about with Goodman Games: with all the various games (and now modules for D&D5) Joseph’s putting out, I fear DCC might fall by the wayside. Here in the UK, I’m still eagerly anticipating the Chained Coffin and Purple Planet. Look forward to enjoying the next pod you Judges cast!

    • Michael Curtis says:

      I wouldn’t worry too much, Dylan. Goodman Games has a long history of releasing and supporting a diverse array of games. Although DCC (as both supplemental adventures for 3.5 and 4th edition and as its own ruleset) has long been GG’s main product line, a glimpse back over its history shows a bunch of other lines that have been released and supported. Rest assured DCC RPG remains important to everyone at Goodman Games and there’s more in store for the year ahead.

  7. Daniel J. Bishop says:

    The Dark Master is going to be a tough episode to beat, Judge J’s.

  8. This episode needed to be longer!